Genesis mac emulator
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Being able to reverse the VDP render pipeline like this was relatively easy in Exodus because of how much info the VDP core holds on to, but it still took a bit of work to pull this off. It even works for CRAM writes during active scan. This plays nice with layer removal, so you can peel off a layer at a time and see what's behind it if you want to, and where that pixel came from. It's a pixel info dialog you can turn on via "Debug->Mega Drive->VDP->Debug Settings". Just float your cursor over any pixel, and it'll tell you exactly what caused it to appear there. I've made the VDP plane viewer a but nicer by making the window resizable and making the plane region zoomable, which is nice, but I'm particularly proud of this little nugget: I measure around a 30% speed improvement overall from Exodus 2.0.1, which is pretty substantial. There's also pretty good performance improvements. Job EX-303 in particular fixes a crash that could occur if you had a joystick or gamepad connected, which affected a fair number of people in the previous release. There's quite an impressive list of bugfixes in this release.
![genesis mac emulator genesis mac emulator](https://static.wiidatabase.de/GenPlusGX-Load-Game.png)
Genesis mac emulator install#
Note that you'll need to install the Visual C++ 2017 圆4 runtime too if you don't have it, which is available there too. Exodus 2.1 is now available in the downloads area.